Preview : Sacred 2 - Fallen Angel

What will Sacred 2 be all about ? Here it goes :

There are goblins, a crap-load of items and a massive, seamless world that Ascaron says will take you more than six hours to run across. Frankly I never understood the purpose of the massive world in the first game because you would never explore more than 30% of it if you make all the quests .

There are six character classes to choose from - Shadow Warrior, Inquisitor, High Elf, Dryad, Temple Guardian and stiletto-wearing Seraphim ( who you may remember if you played the first game).

The sequel takes place a couple of thousand years before its predecessor, and features a story of civil war and a nasty magic plague called T-energy that's made the world and wildlife go a bit mental. That means lots of skeleton men to kill.

I'm also both delighted and disturbed that, in a game where your lead character can wield both a shield, sword and thong, that I actually like the art style. Sacred's world is colorful, (dare I say) charming and feels alive; wind rustles grass and trees and wildlife scatters around going about its business. I understand that their would be even bunnies . Gee ! (those that played Sacred know what I mean).

On the Xbox 360 meanwhile there's the promise of full Xbox Live support and a control scheme that has bugger all to do with clicking a mouse. I had a brief glimpse of how it's shaping up on the console and I'm pleased to say that it's looking great, with little visual drop from the rather pretty PC cousin.

650 side quests, 200,000 words of spoken dialogue and lord knows how much gameplay time; those Germans really do like their numbers and I'm already convinced Sacred 2 isn't going to disappoint Diablo fans.

It's definitely aimed a certain branch of gamer, but if it's your cup of tea you're bound to be impressed. With numbers like that, how couldn't you? Not to add that this game looks like the perfect 'time-sinking' option until all mighty Diablo III releases .

Launch date : 9/28/2008


Muckbeast said...

That video was weird and kinda dorky. Why did she throw her sword in the air?

Also, why the 1000 year prequel. Why not go 1000 years forward, so at least there is suspension of disbelief that your character's actions matter to the world.

The Sacred people confuse me.

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RaduU said...

I remember the cinematics from Sacred . The dudes from Ascaron aren't film directors . That is a fact ! :)

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bbr said...

The trailer looks interesting enough, but check out the other vids.

It looks more like a poor ripoff version of diablo 1.

RaduU said...

Well I played diablo and sacred and yes, sacred is a clone , but I must confess it's a very good one . I enjoyed playing Sacred and I hope tat I will enjoy Sacred II as much .